Oct. 4th, 2017

kihou: (Default)

So, periodically I have disagreements on the word “narrativist”, so in an effort to overthink games more, I’ve been thinking about how exactly I use it. Well, literally I use it mostly for story-focused tabletop systems and experimental-to-me LARPs.* But when I’ve historically described something as narrativist, I think I’ve been referring to one or more of the following distinct things:

  1. Meaningful Choices
  2. Shared Narrative Control
  3. Explicit Scene Framing/Narrative Structure
  4. Focus on Feel and Themes
  5. Bleed/Steering
Read more... )

July 2025

S M T W T F S
   12345
6789101112
13141516171819
20212223242526
2728293031  

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Aug. 2nd, 2025 04:11 am
Powered by Dreamwidth Studios